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ATM Positioning in the LAN Environment
--Networking Migration and Direction

A Technical White Paper

You can either read the paper from beginning to end, or you can use the links below to jump to topics that interest you.

Abstract
ATM Positioning in the LAN Environment
The Challenges of Today's Shared-Media Environment
Switched Ethernet and Token Ring
ATM—The Optimum Solution
Conclusions and Strategic Directions
Summary
Glossary

 Abstract
This paper continues the series that describes IBM's solutions for end-user needs in the evolving world of LANs. The LAN environment has grown into very complex configurations, which are expensive to manage and maintain. Customer have many options to choose from: Token-Ring, Ethernet, Switched Token-Ring, Switched Ethernet, 100-Mbps Ethernet, FDDI, and ATM. Over the past 2 to 3 years, ATM has generated a lot of excitement in the industry as the technology of the future that can provide a ubiquitous transport mechanism for LAN, as well as WAN topologies. Each technology has strengths and weaknesses, and will exist for years to come. In this paper we will position ATM in the LAN environment and provide guidance about the environments that are best suited for each technology, in order to achieve the most cost-effective solution for our customers.

 ATM Positioning in the LAN Environment
Over the past 20 years, LAN technologies have evolved from a host-centric environment to a distributed client-server environment, usually operating on either Ethernet or Token Ring. Many of today's client-server environments have become larger and more complex than was ever contemplated by the developers of the Ethernet and Token-Ring standards. Shared-LAN technologies have improved, extending their function and bandwidth capacities up to 10 times those of their predecessors. Unfortunately, even these massive improvements in capacity fail to eliminate the bottlenecks that cause poor performance by current LAN applications, and are inadequate to address the needs of new multimedia applications like video distribution and videoconferencing.

The emerging networked computing environments require scalability of bandwidth, isochronous capabilities, and lower cost to provide better performance from legacy applications as well as a suitable environment for the future. The day-to-day administration of the network must be adapted to an expanding environment that is changing in both size and diversity. Therefore, network management must improve and become simplified so that it is both affordable and usable by any organization.

New ways of working are already stretching networks to their limits. Although extensions of shared-media LANs and switched Ethernet and Token Ring offer some tactical relief, only ATM offers a fundamentally different, strategic solution to the problem.ATM moves away from frame-based, shared-media LANs and multiprotocol enterprise networks toward a cell-based, switched environment that blends the LAN and WAN in a seamless, end-to-end protocol.

Although we recognize that all of the LAN environments discussed in this paper will coexist and flourish for many years, we believe that ATM's inherent characteristics make it a superior choice for all application environments. Its scalability of bandwidth and lower cost of operation are attractive attributes that make ATM the optimum choice for backbones and server access. ATM's ability to support isochronous traffic, to set negotiated qualities of service, and to provide predictable connections make it the best environment for new desktop applications.

This paper compares the attributes of ATM and the other technologies in the market to help you understand how ATM can be used effectively in your networks.



 The Challenges of Today's Shared-Media Environment
The networks that have grown and changed to meet changing demands in our organizations have also become complex and costly to manage and maintain.

Increasing numbers of users, bandwith-intensive applications, increasing Internet access through the LANs in our offices, and more workstations attaching to each network segment have all contributed to less available bandwidth per station and inadequate performance on some networks. Dividing large networks into smaller ones joined by bridges or routers and increasing the power and number of servers are only temporary solutions. Worse, all of these measures add complexity to the network by the introduction of dissimilar technologies and, therefore, increase the cost of network operation. In all cases, the ongoing cost of operating and managing the network greatly exceeds the cost of the hardware. Reducing these costs is a major consideration as we make decisions about the technology we choose for our networks.

We believe that the emerging, Ethernet-based, shared-media fast LANs, which provide significantly more bandwidth per station than comparable Ethernet and Token-Ring LANs, help relieve congestion on existing desktop LANs. However, they do not provide adequate relief in most backbone situations, because they do not sufficiently address the issues of management complexity or cost of operations.

For the workgroup, the switched Ethernet and switched Token-Ring implementations coming to the market are very effective for running legacy applications. The addition of an ATM uplink to an ATM backbone helps relieve the access bottlenecks from workgroups to servers and other resources located on the backbone. Not all network users will require the optimum solution. Some legacy applications, such as data entry, will always be easily accommodated on today's low-cost, shared-media LANs. But for the knowledge worker of the future, whose workstation will serve as telephone, storage facility, blackboard, fax, and virtual conference room, only dedicated-media ATM has characteristics that will make it the optimum solution for these new applications. Indeed, the sooner you migrate to ATM, the greater the benefits in terms of reduced complexity and lower cost of operations as well superior performance.

 Switched Ethernet and Token Ring
In recent years, new offerings based upon frame switching for Ethernet and Token Ring have been offered by several vendors. These switches employ extensions of the multiport bridging concept and are implemented using standard protocols such as spanning tree or source routing.

Initially, these LAN switches were very expensive and were used primarily to meet the bandwidth needs of high-powered workstations and demanding graphics applications. More recently, however, they have become an affordable alternative method of relieving bandwidth congestion in large workgroup networks running legacy applications. They are simple to install in that they do not require new adapters or protocol stacks, and they employ existing building wiring for connection to the switches. They can also reduce network complexity by reducing the number of bridges and router connections in the network, so that there are fewer entities to configure, monitor, and manage.

An attractive aspect of these two, similar technologies is that they provide solutions for congestion problems on existing LANs. For example, a shared-media LAN of 60 users that is suffering from client-server traffic problems can be divided into 10, six-station shared-media LANs that are attached to a port on a LAN switch. The servers are isolated on ports of their own and their adapters reconfigured to operate in full-duplex mode. This configuration reduces congestion significantly while preserving the investment in adapters, hubs, and building cabling. As the traffic continues to increase, each workstation can be attached to its own port on the switch to maximize the bandwidth capability of each device. Finally, high-use resources such as servers attached to their own ports can be operated in full-duplex mode, effectively doubling the available bandwidth at that port. Such a change improves server throughput and limits the number of changes needed in the network to bring performance back to an acceptable level.

Figure 1: Implementation

Moving to a microsegmented, switched LAN, as shown in Figure 1, is a better and less expensive workgroup solution than simply dividing segments and adding more bridges and servers in an attempt to accommodate the traffic. Microsegmentation using LAN switches leaves you with a simpler, more manageable network. However, due to scaling limitations, it is not the best solution for all cases.

Because switched Ethernet and Token Ring do not provide scalable bandwidth and the underlying protocols are connectionless, these solutions are often not effective in the backbone. When a backbone of LAN switches is used, the links between switches are shared, as are the links to single-attached servers. Both are potential new bottlenecks. Time-sensitive applications do not move smoothly across the network because there is no congestion control before establishing the end-to-end connection, and data might be lost. Finally, whether in the backbone or desktop LAN environment, these frame-based technologies do not have the isochronous capabilities required by the emerging multimedia applications.



 ATM—The Optimum Solution
Although ATM can be seen as an extension to LAN switching, ATM differs from LAN switching in a number of ways that give ATM networks superior capabilities. The following sections describe the functions and provide a comparison of ATM and existing LAN technologies.

A Connection-Oriented Protocol
Traditional shared-media LANs use a connectionless protocol that has proven adequate for most data-oriented applications. Even though switched Ethernet and Token Ring are dedicated-media, switched solutions, they are still fundamentally connectionless in their operation because they are based upon the original, shared-media protocols. Currently, only ATM provides the connection-oriented environment required for the emerging multimedia applications. In addition the ATM environment offers considerable benefits for running legacy applications that are connectionless. Refer to Figure 2 for an example.

A network is a traffic-control system that manages the delivery of goods to and from devices attached to the network. Like the traffic-control system of a city that defines the rules for the delivery of goods across its infrastructure of streets and highways, each network protocol has its own set of rules.

Connectionless Protocols
Let us assume for a moment that the traffic system of your city is based on Ethernet's (or some other connectionless protocol's) set of rules. Each driver starts for a destination as soon as the street appears to be clear of traffic. The driver has no knowledge of the route or of others who might also want to use the route at the same time. It is a hit-and-miss system with congested traffic, collisions, and restarts, with no guarantee of arrival times.

Connection-Oriented Protocols
Let us now assume that our traffic system is based upon ATM's set of rules. Drivers call ahead and request a route before the journey begins. They get reserved routes for the trip, along with lanes on the highway wide enough for their vehicles. Each lane and its width are reserved exclusively for the duration of the trip. Nothing has been changed in the size of the highway (cabling infrastructure). The ATM traffic system automatically picks the most expeditious route through the maze of streets and highways and continuously reconfigures the routes as traffic patterns change.

In a connection-oriented environment, data is kept in the end-station storage media until the connection to the receiving station is made. Therefore the network is not burdened with the management of data that is en route, thus allowing efficient operation that is simpler, with predictable destination arrival times. This is why ATM has caused so much excitement in the industry.

Because all legacy LAN applications have been written for a connectionless environment, it is necessary to map connectionless to connection-oriented sessions to use the applications over ATM. Two mapping techniques -- Classical IP and LAN Emulation -- have been defined by industry standards to facilitate interoperability among various vendors' products. The migration path afforded by LAN Emulation might actually slow down the development of native ATM applications because the benefits that ATM brings to the legacy applications are substantial. Simply by moving the applications into ATM's connection-oriented environment, legacy LAN applications run better because they can take advantage of ATM's higher and dedicated bandwidth. In addition to improved performance, inherent ATM characteristics such as the ability to employ virtual LANs reduce the cost of operating and managing legacy applications when they are run over ATM networks using LAN Emulation.

Figure 2: Connectionless and Connection-Oriented Networks

Speed
In LAN switching, each frame has a different length and destination. The processor in the switch must make an individual decision for every frame. Therefore, the actual throughput capacity of a switch is directly linked to its processor's power and limitations. Techniques like cut-through switching, where transmission is started as soon as enough bytes have been read to recognize the destination address, can improve the latency of the switch on a port-to-port basis. However, filtering, port-speed adaptation (10 Mbps to 100 Mbps, for example), and high error rates on the media often prevent cut-through switching.

In ATM, the data is split into fixed-length cells of 53 bytes each, where a header of 5 bytes contains the routing information. The characteristics of the connection are negotiated ahead of time and, if the network can guarantee the quality of service, the call is accepted and the path is established. Then, the cells are transmitted at hardware speed without the need to reexamine the contents of the cell or perform intermediate store-and-forward actions between the source and the destination.

A Multiplexing System
In a LAN environment (either shared or switched), applications in a workstation or on a server take turns sending data onto the media. A low-priority file transfer can delay the transmission of a short frame that requires limited delay. This delay will be repeated at every network node and affect the performance of the network.

In ATM, because elements of information are split into 53-byte cells, cells from different sources can be interspersed and queued according to their individual priority. Thus, fixed delays can be respected, and quality of service can be set according to the application's requirements rather than those of the adapter.

Superior Bandwidth Capability
ATM is, by its architecture, a full-duplex, switched solution. Although some Ethernet and Token-Ring switches and adapters do have full-duplex capability, the LAN switch must accommodate diverse attachment port characteristics and will act as a store-and-forward gateway between ports. This reduces the real capacity and bandwidth of the network.

In ATM, bandwidth is a parameter in the definition of a switched virtual circuit and is independent of the physical attachment: there is no need for intermediate buffering. In fact, if a physical link reaches capacity, additional connections can be added to expand the bandwidth and support additional traffic. Because this capability is one of the fundamental building blocks for high-quality videoconferencing, ATM networks not only provide better throughput for legacy applications, they also provide the infrastructure for emerging applications.

Backbone Access
Most Ethernet and Token-Ring Switches are essentially multiport bridges. They cannot use multiple uplinks, and the aggregate switch capacity must remain commensurate with that of the uplinks.

Because ATM is a connection-oriented protocol, bottlenecks between the workgroup switches and the backbone are easily removed by installing additional uplinks between the workgroup switches and the higher speed backbone. ATM switches are able to set virtual circuits over diverse routes according to the current network capacity usage or according to the availability of a specific path. This not only increases the possible link bandwidth but also offers the possibility of bypassing a failing element. As the number of users per floor increases in an end-to-end ATM network, the bandwidth per user need not be affected because of any limitation on uplink bandwidth. Further, installing additional uplinks is simple and should cause little or no disruption in the network. The ability to provide multiple links guarantees uninterrupted service to end users.

Quality of Service
ATM, with its multiplexing architecture, is designed to support traffic with various bandwidth, jitter, and delay requirements. This design feature allows ATM networks to support voice, video, and data multiplexed on the same links. Quality of service is established at the time that the connection is made. Implementing quality of service is dependent upon ATM being a connection-oriented protocol. The ATM Forum has defined four quality-of-service types that are architected to handle the different types of traffic.

Constant Bit Rate (CBR) and Variable Bit Rate (VBR) are particularly well-suited for supporting applications with stringent requirements for quality of service, such as multimedia transmission or high-quality videoconferencing.

Constant Bit Rate
CBR is a reserved bandwidth service. A contract is established between the network and the end station. The end station provides the network with parameters describing the traffic for that specific connection at call setup time. The network, in turn, allocates resources that match the parameters or, if the resources are not available, rejects the call. This is called call admission control. Once the call is accepted, it is the end station's responsibility to send only traffic that is compliant with the contract. The network checks the traffic against the contract, and noncompliant cells are discarded.

Variable Bit Rate
Like CBR, VBR is a reserved bandwidth service. The network allocates resources to the end station at call setup in response to the traffic parameters requested by the end station. However, in the case of VBR, in addition to a peak rate, a sustainable rate and a maximum burst size are established. The sustainable rate is the upper limit of the average rate, and the maximum burst rate limits the duration of cell transmission at peak rate. These additional parameters allow the network to achieve statistical multiplexing by allocating fewer resources for the connection than would be required by the peak cell rate.

In most campus environments today, the majority of traffic is data transfer that, for the foreseeable future, will operate over ATM using either LAN Emulation or Classical IP mode. These legacy applications are not able to specify the quality of service that they will require. The ATM Forum is proposing that this traffic employ either Unspecified Bit Rate (UBR) or Available Bit Rate (ABR).

Unspecified Bit Rate
UBR is a non-reserved bandwidth service. The cell loss ratio is unspecified, which means that the network is not required to provide resources for a proposed UBR connection. No flow control parameters are specified in the ATM Forum for UBR service. Consequently, when UBR service is employed, cell discard seriously impacts the overall performance of the system. For example, a single cell discarded in a 192-cell packet (the default size for an IP packet when using Classic IP over ATM) triggers retransmission of the whole packet. The network has transmitted 191 cells needlessly. To avoid wasting network resources in this way, early packet discard and partial packet discard can be implemented in any intermediate node (switch) of the network. If a switch recognizes that a cell has been lost, it discards the rest of the packet. If a sending station fails to acknowledge a congested condition, the incoming switch in the network will reject packets until the congestion disappears. When early packet discard and partial packet discard are implemented in conjunction with virtual circuits, fairness and hop-by-hop backpressure mechanisms ensure loss-free UBR operation.

Available Bit Rate
ABR service can be seen as a mix of reserved and non-reserved bandwidth service. Periodically, a connection polls the network and, based upon the feedback it receives, adjusts its transmission rate. Polling is done by Resource Management cells sent by the source and looped back at the destination so that the network elements and the destination can provide feedback information. In addition, network elements can create and insert RM cells in the backward direction to provide feedback to the source more quickly.

Feedback can be explicit or implicit. Explicit feedback specifies an explicit rate, while implicit feedback indicates that congestion is either present or not present. The source might receive explicit and implicit feedback in the same RM cell. ABR connections have a minimum guaranteed rate that cannot be reduced by either explicit or implicit feedback. The means by which the feedback is used to help optimize bandwidth use is flow control.

Flow Control
In most implementations, including IBM's, CBR, VBR, and UBR traffic is not subjected to flow control. However, the forthcoming ABR quality-of-service type defines an explicit flow-control mechanism based upon rate control at the connection level. The switches mark the circuit as a candidate for slowdown and notify the applications causing the congestion to slow down. This not only restricts the mean rate at which cells enter the network, it also, when correctly tuned, removes the natural burstiness of the cells' arrivals at a destination. To the extent that cell inter-arrival time becomes more constant, the mean waiting times at switches or other resources become smaller. The result is both increased fairness in network access and no lost frames within the network, so response time and bandwidth to the user are optimized.

In networks using LAN switches, the only flow control available is at the link level and is proprietary. It usually emulates flow control by buffering stop and go, which adversely affects performance. However, because flow control in an ATM network is a characteristic of a logical station in a virtual channel built end-to-end, it provides superior control at the virtual circuit level.

Multicast Capability
In networks of LAN switches, filters can be used in the switches to control broadcast traffic, but they have an adverse effect on the overall performance of the network.

Multicasting capability and LAN Emulation, which builds broadcast trees for Virtual LAN (VLAN), are foundations of both video distribution and videoconferencing and are exclusive features of the ATM architecture. Unlike the recipients of a broadcast message in a shared-media LAN, only those who want the message will receive it. Because traffic is connection-oriented, no network resources are wasted, and there is no danger of a broadcast storm. In VLAN implementations over ATM, multicasting and LAN Emulation define precisely which stations should receive the broadcast data. In addition, the broadcast manager of LAN Emulation can be augmented with filtering capabilities to reduce the amount of overhead data generated by chatty LAN protocols such as AppleTalk. Refer to Figure 3 for an example of an ATM point-to-multipoint network.

Figure 3: ATM Point-to-Multipoint Network

Low Latency
The emerging bandwidth-intensive, isochronous applications can work nly in an environment where the latency of any one switch is predictable, constant, and extremely low as opposed to variable and unpredictable. In environments where variable-length data and per-frame filtering are employed, latency is adversely affected. In networks where ATM is employed end-to-end, the transit time between any two points on the network will always be the same, so the response time in a large network will be predictable and constant.

Reducing Network Complexity
It is generally estimated that up to 70% of the cost of network ownership is in the cost of operating the network. Therefore, the simpler the network is, the less costly it is likely to be to operate. If we look at a typical LAN environment today, shared-media LANs are joined to backbones, often running a different LAN protocol, by bridges or routers. Connection to the WAN is generally through routers as well. Bridges and routers are high-maintenance items, especially in networks with many moves, additions, and changes. Configurations have to be updated, and the network has to be tuned for best performance.

ATM's quality of service and scalable bandwidth virtually eliminate the need for network tuning. Bridges and routers are replaced by simple connections between switches. The result is a network that is more reliable, ready for emerging multimedia applications, and that operates at a lower cost. Refer to Figure 5 and Figure 4 for examples of a classical LAN structure and an ATM structure.

Figure 4. Classical LAN Structure

Figure 5. ATM Structure

Virtual LANs
In current LAN environments, workstations are tied to a port on a specific device so that the functions available to that device correspond to what the network administrator has predefined in the physical network for security or for access to resources. If the user relocates, the network administrator must assign to the new physical port the characteristics that match the user's need. Because affinity groupings are often used as a way of managing networks, when workgroups are reorganized, users have to be reassigned to different physical ports. In traditional LANs, if all or part of the affinity group moves to a different building, the network administrator might have to make physical modifications to the backbone devices (filtering tables or interbuilding links) to preserve the previous capabilities.

VLANs, as implemented in ATM, allow users to belong to several VLAN affinity groupings and share common services no matter where they are physically located in the network. Refer to Figure 6 to see an example of a VLAN structure. In the VLAN environment, who you work with becomes more important than where you work. When end stations are using LAN Emulation, assignment to VLANs is automatic and is provided by a LAN Emulation Configuration Server. LAN Emulation guarantees assignments to the same VLANs, regardless of the user's physical location. VLANs, because they do not require the intervention of the network administrator or the assistance of a technician to enable and assign a LAN port, can be a major source of cost savings in an environment with frequent moves. Refer to Figure 7 for an example of LAN-to-ATM mapping.

 

Figure 6. VLAN Structure

Figure 7. LAN-to-ATM Mapping Concept

Network Access Control
Since the inception of LANs, designers and network administrators have struggled to find methods of restricting access to only authorized users. Shared-media LANs use intelligent hubs to check MAC addresses against the list of authorized users. When a violation occurs, an alarm is sent and the port where the violation occurred is shut down. This protects the port but does not really control access to the LAN. Because Token-Ring and Ethernet switches have been designed for performance, they do not perform address checking very efficiently. Most implementations use some form of MAC address frame filtering, which has to be performed on every frame in these connectionless protocols. Obviously, performance can be significantly degraded.

On the other hand, the inherent characteristics of ATM make protecting the network from unauthorized users straightforward. ATM's connection-oriented protocol requires a call to be processed before any connection is established. It is then a simple matter of implementation to check the connection request against an authorization record. This capability can be easily extended to legacy applications because the LAN Emulation server will establish the connection for the application. If the registration is rejected, an alarm is sent and the station is not permitted to use the network. The port is not shut off, and the network performance is not degraded. In addition, ATM allows you to implement other security measures, if needed.

Comparison Table (Summary)

Features ATM Switched Ethernet or Token Ring ATM Customer Benefits
Bandwidth 25.6 Mbps to 1.2 Gbps, full-duplex 4, 10, 16, or 100 Mbps

Single-attached stations can operate in full-duplex mode

Can handle multiple streams of video and file transfer simultaneously

Backbone Access Capable of multiple uplinks from local switch to backbone

Capable of attaching multiple ports to a single server

Single uplink

Single link to a server

As users and bandwidth requirements increase, ATM providesincremental capacity adjustments

Higher availability


Quality of Service ABR (per VC)
CBR (per VC)
VBR (per VC)
UBR (per VC)
UBR only (at link only) High-quality video and audio sessions simultaneously with file ransfer

Flow Control End-to-end across the network, per session None -- inter-switch links are shared resources ABR with the flow control backpressure mechanism is the ultimate utilization of network resources

Multicast ATM Switch base Capability None Provides the foundation for video distribution and conferencing

Latency Latency under 30 microseconds for any speed

Latency-constant and filter-settable at call setup

Variable latency of 40 microseconds to over 100+ microseconds for speed scaling

10Mbps to 100-Mbps store-and-forward requirement

Critical functions or real-time applications like videoconferencing

Network Access Control Connection-oriented protocol: station must establish the call before transmission

Station must register to the switch

Switch can check registration against a predefined list and deny access without impact to switch performance

Any-to-any connectivity with no address checking

Access filtering degrades performance Effective network control requires use of intelligent hubs on the microsegmented LANs

Lower operating cost

Higher availability

Access is independent of physical location


Virtual LAN Allows for affinity groupings

Logical implementation is independent of the physical boxes

Virtual LAN assignments not tied to the physical port

Virtual LAN assignment tied to a physical port on a specific witch; change requires modification at the switch level Flexibility in personnel movement

Lower operating cost




 Conclusions and Strategic Directions
The tables that follow attempt to provide some guidance for desktop and backbone LAN environments. They summarize the main points of this paper and allow you to evaluate your choices from different perspectives. We have attempted to point out the strengths and weaknesses of each of the technologies and provide a summary of our opinion. The first two tables evaluate traditional and new, switched desktop strategies. The third table considers switched strategies for the backbone. We have not included a chart for traditional backbone solutions because we believe that employing them in new installations or in mature networking environments would be shortsighted.

Traditional Desktop Strategies

Technology Strengths Weaknesses Summary
Shared LAN Mature technology

Can be lowest cost for small organizations

Not appropriate for voice, video, or multimedia

As these LANs grow, complexity increases

Bandwidth available depends upon the number of users

Appropriate in a static, legacy application environment

Very inexpensive -- wide range of cabling options


Fast LAN Significant increase in bandwidth

Can be used to connect slower segments

Requires new adapters

Not appropriate for voice, video, or multimedia

Speed is bounded

Requires reexamination of cabling (UTP 5 might not work)

Slightly better in longevity than shared LANs

New, Switched Desktop Strategies

Technology Strengths Weaknesses Summary
Switched LAN Uses existing adapters

Potential bandwidth per station from 4 to 16 Mbps

Single-attached (dedicated) stations can run in full-duplex mode

Uplinks available to ATM backbone

Limited use for multimedia applications when stations are single-attached but ineffective if a common server is employed

Removes some bridges and routers and is therefore easier to manage

Preserves investment in existing shared-LAN hubs and concentrators

Not scalable
No flow control
No quality of service
A powerful mid-term solution for workgroup relief.

Will not handle isochronous applications well.

Good for gradual migration by microsegmentation of existing LANs.


ATM Very high bandwidth with dedicated path to servers

Reduces network complexity

Easier to manage because of features like VLAN

Cost competitive with switched LANs and fast LANs

Excellent for future applications demanding higher bandwidth or employing voice, video, or multimedia

Can support multiple video streams and simultaneous file transfer

Supported for all standards-based cabling systems

Requires new adapters for all stations and switches, and device drivers for network operating systems The strategic choice for the desktop because of its simplicity, ease of management and operation, available bandwidth, and overall lower cost per user.

New, Switched Backbone Strategies

Technology Strengths Weaknesses Summary
Switched LAN
(Backbone)
An excellent collapsed-backbone solution—microsegmentation of existing shared-media LANs

Removes some bridges and routers and is therefore easier to manage Provides for uplinks to ATM backbones

Not scalable because links between LAN switches are shared

Flow control is stop-and-go from switch to switch

No quality of service

Many single points of failure

Useful in some limited environments.

Good for improving the performance of existing LANs.

Not an appropriate choice for large campus backbones.

Will not handle isochronous applications well.


ATM
(Backbone)
Scalable backbone solutions available from 25.6 to 100, 155, and 622 Mbps

Easier to manage

Provides stable, predictable response times when implemented as part of an end-to-end solution and is also effective as a backbone for workgroups supported by LAN switches

The only technology capable of providing a single protocol from the workgroup, across the campus and across the WAN

Reduces network complexity

Excellent future-proofing when combined with VLAN to eliminate router bottlenecks

Link aggregation to provide any needed capacity

Requires new backbone switches

Maximum benefit available only with ATM end-to-end in your network

ATM backbones are the solution of choice, whether you are going end-to-end ATM today or migrating more gradually.





 Summary
Just as there are host-based applications that continue to thrive in what has become largely a client-server environment, we expect that all the LAN technologies discussed in this paper will have long lives in environments that are not demanding. However, we believe that ATM's obvious advantages for multimedia applications and its potential for reducing the day-to-day operating costs of networks make it an attractive choice for new or growing LANs. As managers of networks, we must always be aware of the possibilities for improvement. Unfortunately, there are no simple answers. Each organization has its own requirements, its own budgetary restraints, and its own vision of its future.

Note: For more information about the performance of IBM's ATM products,

http://www.raleigh.ibm.com/per/perprod.html


 Glossary
AppleTalk The routing architecture used to interconnect Apple computers or workstations.
bridge An attaching device that connects two LAN segments to allow the transfer of information from one LAN segment to the other.
broadcast Transmission of the same data to all destinations.
connection-oriented The communication process that proceeds through three well-defined phases: connection establishment, data transfer, and connection release. Examples are: X.25, Internet TCP, and ordinary telephone calls.
connectionless A communication process that takes place without first establishing a connection.
frame A data structure that consists of fields, predetermined by a protocol, for the transmission of user data and control data.
gateway A functional unit that interconnects two computer networks with different network architectures.
half-duplex (HDX) In data communication, pertaining to transmission in only one direction at a time. Contrast with duplex.
intermediate node A node that is at the end of more than one branch.
IP Interet Protocol
jitter Undesirable variations in the arrival time of a transmitted digital signal.
LAN Local area network.
MAC Medium access control.
MAN Metropolitan area network.
Mbps One million bits per second.
node In a network, a point at which one or more functional units connect channels or data circuits. Nodes can be processors, communication controllers, cluster controllers, or terminals. Nodes can vary in routing and other functional capabilities.
packet In data communication, a sequence of binary digits, including data and control signals, that is transmitted and switched as a composite whole.
port An access point for data entry or exit.
router A computer that determines that path of network traffic flow.
spanning tree The method by which bridges automatically develop a routing table and update that table in response to changing topography to ensure that there is only one route between any two LANs in the bridged LAN. This method prevents packet looping, where a packet returns in a circuitous route back to the sending router.
virtual connection A connection between two nodes on the network that is established using the transport layer and that provides reliable data between nodes.
virtual route (VR) A path between a data source and a data sink that may be created by various circuit configurations during the transmission of packets or messages.
 
 
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